# About This is an exploratory project into virtual machines and assembly language. By no means is this ready for production use or particularly well maintained. The language is inspired by x86 and ARM assembly and does very little hand holding. Checkout the `bin/example.wasm` example source to get an overview of the language, or keep on reading! # Design ## From Text To Runtime Behaviour In order to turn the source text into executable code we use 3 passes: - Pass 1: tokenization (syntax check) and preprocessing (substitution) - Pass 2: interpretation (semantics check) - Pass 3: execution (runtime check) After pass 2 ties to the source code are lost, meaning that any error occurring afterwards can be a bit cryptic as to where it originated. ## Notation - `[operation][number type]`, e.g. `divi` for divide (div) integer - `%[register]` for addressing registers - `$[value]` for using immediate (literal) integer values - `'a'` for using immediate character values (currently only supports non escaped characters) - `;` for end of statement (mandatory) - `[label]:` for labels - `#[text]` for comments: any text is ignored till a newline (`\n`) is found - `[[%register|$value]]` for accessing memory - Elements must be separated by whitespace character - Good: `add $2 $5 %A;` - Bad: `add $2$5%A;` ## Examples Divide register A by 5 and store the result in register A: `divi %A $5 %A;` Increment B until it is 10: ``` # Set B to zero addi $0 $0 %B; loop: addi $1 %B %B; lti %B $10; jmp loop; ``` Read the integer at memory location `1024` into register A: ``` seti %A [$1024]; ``` Remember not to use spaces inside the `[` brackets. ## Reserved Symbols The following whitespace characters are used to separate symbols: - space (` `) - tab (`\t`) - return carriage (`\r`) - newline (`\n`) The following characters are used as identifiers: - dollar (`$`) for immediate (literal) integer values - single quote (`'`) for immediate character values - percentage (`%`) for register identifiers - colon (`:`) for jump labels - semicolon (`;`) for statement termination - hash (`#`) for comments - square brackets (`[` and `]`) for addressing memory ## Memory Model The stack, with which you interact through pop/push operations, grows from memory location 0 to the end of the memory. There is no strict checking on whether your own memory operations through `[]` affect the stack: this is a feature, not a bug. Keep in mind that the stack can underflow and overflow and that the memory uses byte units (8 bits), whereas the registers are all 32 bits wide. This means that reading from location `$900` overlaps with 3 bytes when reading from location `$901` (the first byte of `$901` is the second byte of location `$900`). ## Symbols All symbols are reserved keywords and can therefore NOT be used as labels. There is currently no strict checking, so be careful. ### Preprocessor All preprocessor directives are prefixed by a `#`. Ill formed preprocessor directives do not halt compilation, they are merely reported and then ignored. - `DEFINE` replaces any occurrence of the first argument by the second argument. The second argument may be empty, effectively deleting occurences of argument one. Quotes are currently not supported and arguments are separated by whitespace. If multiple defines exist for the same substitution the first declared is used. ### Operands - `addi` add the first to the second argument and store the result in the third argument - `subi` subtract the first from the second argument and store the result in the third argument - `divi` divide the first by the second argument and store the result in the third argument - `muli` multiply the first by the second argument and store the result in the third argument - `shli` shift left the first argument by the number of positions given by the second argument and store the result in the third argument - `shri` shift right the first argument by the number of positions given by the second argument and store the result in the third argument - `seti` set the first register argument to the second argument - `int` calls the interrupt specified by the first (integer) argument ### Control Flow - `jmp` jump to the label given by the first argument - `call` put the next statement to execute on the stack and jump to the label given by the first argument - `ret` pop the the next statement to execute off the stack, e.g. returning to the next execution statement before calling `call` - `lti` execute next statement if argument 1 is less than argument 2 else skip the next statement - `gti` execute next statement if argument 1 is greater than argument 2 else skip the next statement - `eqi` execute the next statement if argument 1 is equal to argument 2 else skip the next statement ## Memory - `popi` pops the first value on the stack into the register specified as the first argument - `pushi` pushes the value on the stack from the register or immediate value as the first argument ## Interupts - [0..3] Output to STDOUT - `0` put value of register A as ASCII character on stdout - `1` put value of register A as decimal integer on stdout - `2` put value of register A as hexadecimal integer on stdout - `3` put the string pointed at by register A for the amount of characters defined by register B on stdout - [4..5] Input from STDIN - `4` get a single ASCII character from STDIN and store it in register A - `5` get a string of a maximum length determined by register B and store it in the address specified by register A. After execution register B will contain the number of characters actually read.